/* Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(SVG_FILTERS) #include "SVGFEPointLightElement.h" #include "SVGPointLightSource.h" namespace WebCore { SVGFEPointLightElement::SVGFEPointLightElement(const QualifiedName& tagName, Document* doc) : SVGFELightElement(tagName, doc) { } SVGFEPointLightElement::~SVGFEPointLightElement() { } LightSource* SVGFEPointLightElement::lightSource() const { FloatPoint3D pos(x(), y(), z()); return new PointLightSource(pos); } } #endif // ENABLE(SVG) // vim:ts=4:noet