/* * Copyright (C) 2004, 2005 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SVGRenderTreeAsText_h #define SVGRenderTreeAsText_h #if ENABLE(SVG) #include "TextStream.h" namespace WebCore { class TransformationMatrix; class Color; class FloatPoint; class FloatRect; class FloatSize; class IntPoint; class IntRect; class Node; class RenderPath; class RenderSVGContainer; class RenderSVGInlineText; class RenderSVGRoot; class RenderSVGText; // functions used by the main RenderTreeAsText code void write(TextStream&, const RenderPath&, int indent = 0); void write(TextStream&, const RenderSVGContainer&, int indent = 0); void write(TextStream&, const RenderSVGInlineText&, int ident = 0); void write(TextStream&, const RenderSVGRoot&, int indent = 0); void write(TextStream&, const RenderSVGText&, int ident = 0); void writeRenderResources(TextStream&, Node* parent); // helper operators defined used in various classes to dump the render tree. TextStream& operator<<(TextStream&, const TransformationMatrix&); TextStream& operator<<(TextStream&, const IntRect&); TextStream& operator<<(TextStream&, const Color&); TextStream& operator<<(TextStream&, const IntPoint&); TextStream& operator<<(TextStream&, const FloatSize&); TextStream& operator<<(TextStream&, const FloatRect&); TextStream& operator<<(TextStream&, const FloatPoint&); // helper operators specific to dumping the render tree. these are used in various classes to dump the render tree // these could be defined in separate namespace to avoid matching these generic signatures unintentionally. template<typename Item> TextStream& operator<<(TextStream& ts, const Vector<Item*>& v) { ts << "["; for (unsigned i = 0; i < v.size(); i++) { ts << *v[i]; if (i < v.size() - 1) ts << ", "; } ts << "]"; return ts; } template<typename Item> TextStream& operator<<(TextStream& ts, const Vector<Item>& v) { ts << "["; for (unsigned i = 0; i < v.size(); i++) { ts << v[i]; if (i < v.size() - 1) ts << ", "; } ts << "]"; return ts; } template<typename Pointer> TextStream& operator<<(TextStream& ts, Pointer* t) { ts << reinterpret_cast<intptr_t>(t); return ts; } } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGRenderTreeAsText_h