/* * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderTreeAsText.h" #include "CharacterNames.h" #include "Document.h" #include "Frame.h" #include "FrameView.h" #include "HTMLElement.h" #include "HTMLNames.h" #include "InlineTextBox.h" #include "RenderBR.h" #include "RenderInline.h" #include "RenderListMarker.h" #include "RenderTableCell.h" #include "RenderView.h" #include "RenderWidget.h" #include "SelectionController.h" #include "TextStream.h" #include <wtf/Vector.h> #if ENABLE(SVG) #include "RenderSVGRoot.h" #include "RenderSVGContainer.h" #include "RenderSVGInlineText.h" #include "RenderSVGText.h" #include "SVGRenderTreeAsText.h" #endif namespace WebCore { using namespace HTMLNames; static void writeLayers(TextStream&, const RenderLayer* rootLayer, RenderLayer*, const IntRect& paintDirtyRect, int indent = 0); #if !ENABLE(SVG) static TextStream &operator<<(TextStream& ts, const IntRect& r) { return ts << "at (" << r.x() << "," << r.y() << ") size " << r.width() << "x" << r.height(); } #endif static void writeIndent(TextStream& ts, int indent) { for (int i = 0; i != indent; ++i) ts << " "; } static void printBorderStyle(TextStream& ts, const EBorderStyle borderStyle) { switch (borderStyle) { case BNONE: ts << "none"; break; case BHIDDEN: ts << "hidden"; break; case INSET: ts << "inset"; break; case GROOVE: ts << "groove"; break; case RIDGE: ts << "ridge"; break; case OUTSET: ts << "outset"; break; case DOTTED: ts << "dotted"; break; case DASHED: ts << "dashed"; break; case SOLID: ts << "solid"; break; case DOUBLE: ts << "double"; break; } ts << " "; } static String getTagName(Node* n) { if (n->isDocumentNode()) return ""; if (n->isCommentNode()) return "COMMENT"; return n->nodeName(); } static bool isEmptyOrUnstyledAppleStyleSpan(const Node* node) { if (!node || !node->isHTMLElement() || !node->hasTagName(spanTag)) return false; const HTMLElement* elem = static_cast<const HTMLElement*>(node); if (elem->getAttribute(classAttr) != "Apple-style-span") return false; if (!node->hasChildNodes()) return true; CSSMutableStyleDeclaration* inlineStyleDecl = elem->inlineStyleDecl(); return (!inlineStyleDecl || inlineStyleDecl->length() == 0); } String quoteAndEscapeNonPrintables(const String& s) { Vector<UChar> result; result.append('"'); for (unsigned i = 0; i != s.length(); ++i) { UChar c = s[i]; if (c == '\\') { result.append('\\'); result.append('\\'); } else if (c == '"') { result.append('\\'); result.append('"'); } else if (c == '\n' || c == noBreakSpace) result.append(' '); else { if (c >= 0x20 && c < 0x7F) result.append(c); else { unsigned u = c; String hex = String::format("\\x{%X}", u); unsigned len = hex.length(); for (unsigned i = 0; i < len; ++i) result.append(hex[i]); } } } result.append('"'); return String::adopt(result); } static TextStream &operator<<(TextStream& ts, const RenderObject& o) { ts << o.renderName(); if (o.style() && o.style()->zIndex()) ts << " zI: " << o.style()->zIndex(); if (o.element()) { String tagName = getTagName(o.element()); if (!tagName.isEmpty()) { ts << " {" << tagName << "}"; // flag empty or unstyled AppleStyleSpan because we never // want to leave them in the DOM if (isEmptyOrUnstyledAppleStyleSpan(o.element())) ts << " *empty or unstyled AppleStyleSpan*"; } } bool adjustForTableCells = o.containingBlock()->isTableCell(); IntRect r; if (o.isText()) { // FIXME: Would be better to dump the bounding box x and y rather than the first run's x and y, but that would involve updating // many test results. const RenderText& text = *toRenderText(&o); IntRect linesBox = text.linesBoundingBox(); r = IntRect(text.firstRunX(), text.firstRunY(), linesBox.width(), linesBox.height()); if (adjustForTableCells && !text.firstTextBox()) adjustForTableCells = false; } else if (o.isBox()) { if (o.isRenderInline()) { // FIXME: Would be better not to just dump 0, 0 as the x and y here. const RenderInline& inlineFlow = static_cast<const RenderInline&>(o); r = IntRect(0, 0, inlineFlow.linesBoundingBox().width(), inlineFlow.linesBoundingBox().height()); adjustForTableCells = false; } else if (o.isTableCell()) { // FIXME: Deliberately dump the "inner" box of table cells, since that is what current results reflect. We'd like // to clean up the results to dump both the outer box and the intrinsic padding so that both bits of information are // captured by the results. const RenderTableCell& cell = static_cast<const RenderTableCell&>(o); r = IntRect(cell.x(), cell.y() + cell.intrinsicPaddingTop(), cell.width(), cell.height() - cell.intrinsicPaddingTop() - cell.intrinsicPaddingBottom()); } else r = toRenderBox(&o)->frameRect(); } // FIXME: Temporary in order to ensure compatibility with existing layout test results. if (adjustForTableCells) r.move(0, -static_cast<RenderTableCell*>(o.containingBlock())->intrinsicPaddingTop()); ts << " " << r; if (!(o.isText() && !o.isBR())) { if (o.parent() && (o.parent()->style()->color() != o.style()->color())) ts << " [color=" << o.style()->color().name() << "]"; if (o.parent() && (o.parent()->style()->backgroundColor() != o.style()->backgroundColor()) && o.style()->backgroundColor().isValid() && o.style()->backgroundColor().rgb()) // Do not dump invalid or transparent backgrounds, since that is the default. ts << " [bgcolor=" << o.style()->backgroundColor().name() << "]"; if (o.parent() && (o.parent()->style()->textFillColor() != o.style()->textFillColor()) && o.style()->textFillColor().isValid() && o.style()->textFillColor() != o.style()->color() && o.style()->textFillColor().rgb()) ts << " [textFillColor=" << o.style()->textFillColor().name() << "]"; if (o.parent() && (o.parent()->style()->textStrokeColor() != o.style()->textStrokeColor()) && o.style()->textStrokeColor().isValid() && o.style()->textStrokeColor() != o.style()->color() && o.style()->textStrokeColor().rgb()) ts << " [textStrokeColor=" << o.style()->textStrokeColor().name() << "]"; if (o.parent() && (o.parent()->style()->textStrokeWidth() != o.style()->textStrokeWidth()) && o.style()->textStrokeWidth() > 0) ts << " [textStrokeWidth=" << o.style()->textStrokeWidth() << "]"; if (!o.isBox()) return ts; const RenderBox& box = *toRenderBox(&o); if (box.borderTop() || box.borderRight() || box.borderBottom() || box.borderLeft()) { ts << " [border:"; BorderValue prevBorder; if (o.style()->borderTop() != prevBorder) { prevBorder = o.style()->borderTop(); if (!box.borderTop()) ts << " none"; else { ts << " (" << box.borderTop() << "px "; printBorderStyle(ts, o.style()->borderTopStyle()); Color col = o.style()->borderTopColor(); if (!col.isValid()) col = o.style()->color(); ts << col.name() << ")"; } } if (o.style()->borderRight() != prevBorder) { prevBorder = o.style()->borderRight(); if (!box.borderRight()) ts << " none"; else { ts << " (" << box.borderRight() << "px "; printBorderStyle(ts, o.style()->borderRightStyle()); Color col = o.style()->borderRightColor(); if (!col.isValid()) col = o.style()->color(); ts << col.name() << ")"; } } if (o.style()->borderBottom() != prevBorder) { prevBorder = box.style()->borderBottom(); if (!box.borderBottom()) ts << " none"; else { ts << " (" << box.borderBottom() << "px "; printBorderStyle(ts, o.style()->borderBottomStyle()); Color col = o.style()->borderBottomColor(); if (!col.isValid()) col = o.style()->color(); ts << col.name() << ")"; } } if (o.style()->borderLeft() != prevBorder) { prevBorder = o.style()->borderLeft(); if (!box.borderLeft()) ts << " none"; else { ts << " (" << box.borderLeft() << "px "; printBorderStyle(ts, o.style()->borderLeftStyle()); Color col = o.style()->borderLeftColor(); if (!col.isValid()) col = o.style()->color(); ts << col.name() << ")"; } } ts << "]"; } } if (o.isTableCell()) { const RenderTableCell& c = static_cast<const RenderTableCell&>(o); ts << " [r=" << c.row() << " c=" << c.col() << " rs=" << c.rowSpan() << " cs=" << c.colSpan() << "]"; } if (o.isListMarker()) { String text = static_cast<const RenderListMarker&>(o).text(); if (!text.isEmpty()) { if (text.length() != 1) text = quoteAndEscapeNonPrintables(text); else { switch (text[0]) { case bullet: text = "bullet"; break; case blackSquare: text = "black square"; break; case whiteBullet: text = "white bullet"; break; default: text = quoteAndEscapeNonPrintables(text); } } ts << ": " << text; } } return ts; } static void writeTextRun(TextStream& ts, const RenderText& o, const InlineTextBox& run) { // FIXME: Table cell adjustment is temporary until results can be updated. int y = run.m_y; if (o.containingBlock()->isTableCell()) y -= static_cast<RenderTableCell*>(o.containingBlock())->intrinsicPaddingTop(); ts << "text run at (" << run.m_x << "," << y << ") width " << run.m_width; if (run.direction() == RTL || run.m_dirOverride) { ts << (run.direction() == RTL ? " RTL" : " LTR"); if (run.m_dirOverride) ts << " override"; } ts << ": " << quoteAndEscapeNonPrintables(String(o.text()).substring(run.start(), run.len())) << "\n"; } void write(TextStream& ts, const RenderObject& o, int indent) { #if ENABLE(SVG) if (o.isRenderPath()) { write(ts, static_cast<const RenderPath&>(o), indent); return; } if (o.isSVGContainer()) { write(ts, static_cast<const RenderSVGContainer&>(o), indent); return; } if (o.isSVGRoot()) { write(ts, static_cast<const RenderSVGRoot&>(o), indent); return; } if (o.isSVGText()) { if (!o.isText()) write(ts, static_cast<const RenderSVGText&>(o), indent); else write(ts, static_cast<const RenderSVGInlineText&>(o), indent); return; } #endif writeIndent(ts, indent); ts << o << "\n"; if (o.isText() && !o.isBR()) { const RenderText& text = *toRenderText(&o); for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) { writeIndent(ts, indent + 1); writeTextRun(ts, text, *box); } } for (RenderObject* child = o.firstChild(); child; child = child->nextSibling()) { if (child->hasLayer()) continue; write(ts, *child, indent + 1); } if (o.isWidget()) { Widget* widget = static_cast<const RenderWidget&>(o).widget(); if (widget && widget->isFrameView()) { FrameView* view = static_cast<FrameView*>(widget); RenderView* root = view->frame()->contentRenderer(); if (root) { view->layout(); RenderLayer* l = root->layer(); if (l) writeLayers(ts, l, l, IntRect(l->xPos(), l->yPos(), l->width(), l->height()), indent + 1); } } } } static void write(TextStream& ts, RenderLayer& l, const IntRect& layerBounds, const IntRect& backgroundClipRect, const IntRect& clipRect, const IntRect& outlineClipRect, int layerType = 0, int indent = 0) { writeIndent(ts, indent); ts << "layer " << layerBounds; if (!layerBounds.isEmpty()) { if (!backgroundClipRect.contains(layerBounds)) ts << " backgroundClip " << backgroundClipRect; if (!clipRect.contains(layerBounds)) ts << " clip " << clipRect; if (!outlineClipRect.contains(layerBounds)) ts << " outlineClip " << outlineClipRect; } if (l.renderer()->hasOverflowClip()) { if (l.scrollXOffset()) ts << " scrollX " << l.scrollXOffset(); if (l.scrollYOffset()) ts << " scrollY " << l.scrollYOffset(); if (l.renderer()->clientWidth() != l.scrollWidth()) ts << " scrollWidth " << l.scrollWidth(); if (l.renderer()->clientHeight() != l.scrollHeight()) ts << " scrollHeight " << l.scrollHeight(); } if (layerType == -1) ts << " layerType: background only"; else if (layerType == 1) ts << " layerType: foreground only"; ts << "\n"; if (layerType != -1) write(ts, *l.renderer(), indent + 1); } static void writeLayers(TextStream& ts, const RenderLayer* rootLayer, RenderLayer* l, const IntRect& paintDirtyRect, int indent) { // Calculate the clip rects we should use. IntRect layerBounds, damageRect, clipRectToApply, outlineRect; l->calculateRects(rootLayer, paintDirtyRect, layerBounds, damageRect, clipRectToApply, outlineRect, true); // Ensure our lists are up-to-date. l->updateZOrderLists(); l->updateOverflowList(); bool shouldPaint = l->intersectsDamageRect(layerBounds, damageRect, rootLayer); Vector<RenderLayer*>* negList = l->negZOrderList(); if (shouldPaint && negList && negList->size() > 0) write(ts, *l, layerBounds, damageRect, clipRectToApply, outlineRect, -1, indent); if (negList) { for (unsigned i = 0; i != negList->size(); ++i) writeLayers(ts, rootLayer, negList->at(i), paintDirtyRect, indent); } if (shouldPaint) write(ts, *l, layerBounds, damageRect, clipRectToApply, outlineRect, negList && negList->size() > 0, indent); Vector<RenderLayer*>* overflowList = l->overflowList(); if (overflowList) { for (unsigned i = 0; i != overflowList->size(); ++i) writeLayers(ts, rootLayer, overflowList->at(i), paintDirtyRect, indent); } Vector<RenderLayer*>* posList = l->posZOrderList(); if (posList) { for (unsigned i = 0; i != posList->size(); ++i) writeLayers(ts, rootLayer, posList->at(i), paintDirtyRect, indent); } } static String nodePosition(Node* node) { String result; Node* parent; for (Node* n = node; n; n = parent) { parent = n->parentNode(); if (!parent) parent = n->shadowParentNode(); if (n != node) result += " of "; if (parent) result += "child " + String::number(n->nodeIndex()) + " {" + getTagName(n) + "}"; else result += "document"; } return result; } static void writeSelection(TextStream& ts, const RenderObject* o) { Node* n = o->element(); if (!n || !n->isDocumentNode()) return; Document* doc = static_cast<Document*>(n); Frame* frame = doc->frame(); if (!frame) return; Selection selection = frame->selection()->selection(); if (selection.isCaret()) { ts << "caret: position " << selection.start().offset() << " of " << nodePosition(selection.start().node()); if (selection.affinity() == UPSTREAM) ts << " (upstream affinity)"; ts << "\n"; } else if (selection.isRange()) ts << "selection start: position " << selection.start().offset() << " of " << nodePosition(selection.start().node()) << "\n" << "selection end: position " << selection.end().offset() << " of " << nodePosition(selection.end().node()) << "\n"; } String externalRepresentation(RenderObject* o) { if (!o) return String(); TextStream ts; #if ENABLE(SVG) writeRenderResources(ts, o->document()); #endif if (o->view()->frameView()) o->view()->frameView()->layout(); if (o->hasLayer()) { RenderLayer* l = toRenderBox(o)->layer(); writeLayers(ts, l, l, IntRect(l->xPos(), l->yPos(), l->width(), l->height())); writeSelection(ts, o); } return ts.release(); } } // namespace WebCore