/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * Copyright (C) 2007 Alp Toker <alp@atoker.com> * Copyright (C) 2008, 2009 Google, Inc. * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderThemeChromiumGtk_h #define RenderThemeChromiumGtk_h #include "RenderTheme.h" #include <gtk/gtk.h> namespace WebCore { class RenderThemeChromiumGtk : public RenderTheme { public: RenderThemeChromiumGtk(); ~RenderThemeChromiumGtk() { } virtual String extraDefaultStyleSheet(); virtual String extraQuirksStyleSheet(); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle*) const { return true; } // A method asking if the theme is able to draw the focus ring. virtual bool supportsFocusRing(const RenderStyle*) const; // The platform selection color. virtual Color platformActiveSelectionBackgroundColor() const; virtual Color platformInactiveSelectionBackgroundColor() const; virtual Color platformActiveSelectionForegroundColor() const; virtual Color platformInactiveSelectionForegroundColor() const; virtual Color platformTextSearchHighlightColor() const; virtual double caretBlinkInterval() const; // System fonts. virtual void systemFont(int propId, Document*, FontDescription&) const; virtual int minimumMenuListSize(RenderStyle*) const; virtual bool paintCheckbox(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual void setCheckboxSize(RenderStyle*) const; virtual bool paintRadio(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual void setRadioSize(RenderStyle*) const; virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintTextField(o, i, r); } virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintSearchFieldResultsDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintSearchFieldResultsButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintSearchFieldCancelButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); // MenuList refers to an unstyled menulist (meaning a menulist without // background-color or border set) and MenuListButton refers to a styled // menulist (a menulist with background-color or border set). They have // this distinction to support showing aqua style themes whenever they // possibly can, which is something we don't want to replicate. // // In short, we either go down the MenuList code path or the MenuListButton // codepath. We never go down both. And in both cases, they render the // entire menulist. virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual void adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); // These methods define the padding for the MenuList's inner block. virtual int popupInternalPaddingLeft(RenderStyle*) const; virtual int popupInternalPaddingRight(RenderStyle*) const; virtual int popupInternalPaddingTop(RenderStyle*) const; virtual int popupInternalPaddingBottom(RenderStyle*) const; virtual void adjustButtonInnerStyle(RenderStyle* style) const; // A method asking if the control changes its tint when the window has focus or not. virtual bool controlSupportsTints(const RenderObject*) const; // A general method asking if any control tinting is supported at all. virtual bool supportsControlTints() const { return true; } // List Box selection color virtual Color activeListBoxSelectionBackgroundColor() const; virtual Color activeListBoxSelectionForegroundColor() const; virtual Color inactiveListBoxSelectionBackgroundColor() const; virtual Color inactiveListBoxSelectionForegroundColor() const; private: // Hold the state GtkWidget* gtkEntry() const; GtkWidget* gtkTreeView() const; // Unmapped GdkWindow having a container. This is holding all our fake widgets GtkContainer* gtkContainer() const; private: int menuListInternalPadding(RenderStyle*, int paddingType) const; mutable GtkWidget* m_gtkWindow; mutable GtkContainer* m_gtkContainer; mutable GtkWidget* m_gtkEntry; mutable GtkWidget* m_gtkTreeView; }; } // namespace WebCore #endif