/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSVGText_h #define RenderSVGText_h #if ENABLE(SVG) #include "TransformationMatrix.h" #include "RenderSVGBlock.h" namespace WebCore { class SVGTextElement; class RenderSVGText : public RenderSVGBlock { public: RenderSVGText(SVGTextElement* node); virtual const char* renderName() const { return "RenderSVGText"; } virtual bool isSVGText() const { return true; } bool calculateLocalTransform(); virtual TransformationMatrix localTransform() const { return m_localTransform; } virtual void paint(PaintInfo&, int tx, int ty); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); virtual bool requiresLayer() const { return false; } virtual void layout(); virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true); virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer); virtual FloatRect relativeBBox(bool includeStroke = true) const; virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineBox, bool isOnlyRun = false); private: TransformationMatrix m_localTransform; IntRect m_absoluteBounds; }; } #endif // ENABLE(SVG) #endif // vim:ts=4:noet