/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "AnimationController.h" #include "CompositeAnimation.h" #include "CSSPropertyNames.h" #include "EventNames.h" #include "ImplicitAnimation.h" #include "KeyframeAnimation.h" #include "RenderObject.h" namespace WebCore { ImplicitAnimation::ImplicitAnimation(const Animation* transition, int animatingProperty, RenderObject* renderer, CompositeAnimation* compAnim, RenderStyle* fromStyle) : AnimationBase(transition, renderer, compAnim) , m_transitionProperty(transition->property()) , m_animatingProperty(animatingProperty) , m_overridden(false) , m_fromStyle(fromStyle) { ASSERT(animatingProperty != cAnimateAll); } ImplicitAnimation::~ImplicitAnimation() { // Do the cleanup here instead of in the base class so the specialized methods get called if (!postActive()) updateStateMachine(AnimationStateInputEndAnimation, -1); } bool ImplicitAnimation::shouldSendEventForListener(Document::ListenerType inListenerType) { return m_object->document()->hasListenerType(inListenerType); } void ImplicitAnimation::animate(CompositeAnimation*, RenderObject*, RenderStyle*, RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle) { // If we get this far and the animation is done, it means we are cleaning up a just finished animation. // So just return. Everything is already all cleaned up. if (postActive()) return; // Reset to start the transition if we are new if (isNew()) reset(targetStyle); // Run a cycle of animation. // We know we will need a new render style, so make one if needed if (!animatedStyle) animatedStyle = RenderStyle::clone(targetStyle); if (blendProperties(this, m_animatingProperty, animatedStyle.get(), m_fromStyle.get(), m_toStyle.get(), progress(1, 0, 0))) setAnimating(); // Fire the start timeout if needed fireAnimationEventsIfNeeded(); } void ImplicitAnimation::onAnimationEnd(double elapsedTime) { // If we have a keyframe animation on this property, this transition is being overridden. The keyframe // animation keeps an unanimated style in case a transition starts while the keyframe animation is // running. But now that the transition has completed, we need to update this style with its new // destination. If we didn't, the next time through we would think a transition had started // (comparing the old unanimated style with the new final style of the transition). RefPtr<KeyframeAnimation> keyframeAnim = m_compAnim->getAnimationForProperty(m_animatingProperty); if (keyframeAnim) keyframeAnim->setUnanimatedStyle(m_toStyle); if (!sendTransitionEvent(eventNames().webkitTransitionEndEvent, elapsedTime)) { // We didn't dispatch an event, which would call endAnimation(), so we'll just call it here. endAnimation(true); } } bool ImplicitAnimation::sendTransitionEvent(const AtomicString& eventType, double elapsedTime) { if (eventType == eventNames().webkitTransitionEndEvent) { Document::ListenerType listenerType = Document::TRANSITIONEND_LISTENER; if (shouldSendEventForListener(listenerType)) { String propertyName; if (m_animatingProperty != cAnimateAll) propertyName = getPropertyName(static_cast<CSSPropertyID>(m_animatingProperty)); // Dispatch the event RefPtr<Element> element = 0; if (m_object->node() && m_object->node()->isElementNode()) element = static_cast<Element*>(m_object->node()); ASSERT(!element || element->document() && !element->document()->inPageCache()); if (!element) return false; // Schedule event handling m_object->animation()->addEventToDispatch(element, eventType, propertyName, elapsedTime); // Restore the original (unanimated) style if (eventType == eventNames().webkitTransitionEndEvent && element->renderer()) setChanged(element.get()); return true; // Did dispatch an event } } return false; // Didn't dispatch an event } void ImplicitAnimation::reset(RenderStyle* to) { ASSERT(to); ASSERT(m_fromStyle); m_toStyle = to; // Restart the transition if (m_fromStyle && m_toStyle) updateStateMachine(AnimationStateInputRestartAnimation, -1); // set the transform animation list validateTransformFunctionList(); } void ImplicitAnimation::setOverridden(bool b) { if (b == m_overridden) return; m_overridden = b; updateStateMachine(m_overridden ? AnimationStateInputPauseOverride : AnimationStateInputResumeOverride, -1); } bool ImplicitAnimation::affectsProperty(int property) const { return (m_animatingProperty == property); } bool ImplicitAnimation::isTargetPropertyEqual(int prop, const RenderStyle* targetStyle) { return propertiesEqual(prop, m_toStyle.get(), targetStyle); } void ImplicitAnimation::blendPropertyValueInStyle(int prop, RenderStyle* currentStyle) { blendProperties(this, prop, currentStyle, m_fromStyle.get(), m_toStyle.get(), progress(1, 0, 0)); } void ImplicitAnimation::validateTransformFunctionList() { m_transformFunctionListValid = false; if (!m_fromStyle || !m_toStyle) return; const TransformOperations* val = &m_fromStyle->transform(); const TransformOperations* toVal = &m_toStyle->transform(); if (val->operations().isEmpty()) val = toVal; if (val->operations().isEmpty()) return; // See if the keyframes are valid if (val != toVal) { // A list of length 0 matches anything if (!toVal->operations().isEmpty()) { // If the sizes of the function lists don't match, the lists don't match if (val->operations().size() != toVal->operations().size()) return; // If the types of each function are not the same, the lists don't match for (size_t j = 0; j < val->operations().size(); ++j) { if (!val->operations()[j]->isSameType(*toVal->operations()[j])) return; } } } // Keyframes are valid m_transformFunctionListValid = true; } } // namespace WebCore