/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CompositeAnimation_h #define CompositeAnimation_h #include "AtomicString.h" #include <wtf/HashMap.h> #include <wtf/Noncopyable.h> namespace WebCore { class CompositeAnimationPrivate; class AnimationBase; class AnimationController; class KeyframeAnimation; class RenderObject; class RenderStyle; // A CompositeAnimation represents a collection of animations that are running // on a single RenderObject, such as a number of properties transitioning at once. class CompositeAnimation : public RefCounted<CompositeAnimation> { public: static PassRefPtr<CompositeAnimation> create(AnimationController* animationController) { return adoptRef(new CompositeAnimation(animationController)); }; ~CompositeAnimation(); void clearRenderer(); PassRefPtr<RenderStyle> animate(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle); double willNeedService() const; AnimationController* animationController(); void suspendAnimations(); void resumeAnimations(); bool isSuspended() const; bool hasAnimations() const; void setAnimating(bool); bool isAnimatingProperty(int property, bool isRunningNow) const; PassRefPtr<KeyframeAnimation> getAnimationForProperty(int property); void setAnimationStartTime(double t); void setTransitionStartTime(int property, double t); void overrideImplicitAnimations(int property); void resumeOverriddenImplicitAnimations(int property); bool pauseAnimationAtTime(const AtomicString& name, double t); bool pauseTransitionAtTime(int property, double t); unsigned numberOfActiveAnimations() const; void addToStyleAvailableWaitList(AnimationBase*); void removeFromStyleAvailableWaitList(AnimationBase*); private: CompositeAnimation(AnimationController* animationController); CompositeAnimationPrivate* m_data; }; } // namespace WebCore #endif // CompositeAnimation_h