C++程序  |  171行  |  5.18 KB

/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkRandom.h"
#include "SkRefCnt.h"
#include "SkTSearch.h"
#include "SkTSort.h"
#include "Test.h"

class RefClass : public SkRefCnt {
public:


    RefClass(int n) : fN(n) {}
    int get() const { return fN; }

private:
    int fN;

    typedef SkRefCnt INHERITED;
};

static void test_autounref(skiatest::Reporter* reporter) {
    RefClass obj(0);
    REPORTER_ASSERT(reporter, obj.unique());

    sk_sp<RefClass> tmp(&obj);
    REPORTER_ASSERT(reporter, &obj == tmp.get());
    REPORTER_ASSERT(reporter, obj.unique());

    REPORTER_ASSERT(reporter, &obj == tmp.release());
    REPORTER_ASSERT(reporter, obj.unique());
    REPORTER_ASSERT(reporter, nullptr == tmp.release());
    REPORTER_ASSERT(reporter, nullptr == tmp.get());

    obj.ref();
    REPORTER_ASSERT(reporter, !obj.unique());
    {
        sk_sp<RefClass> tmp2(&obj);
    }
    REPORTER_ASSERT(reporter, obj.unique());
}

static void test_autostarray(skiatest::Reporter* reporter) {
    RefClass obj0(0);
    RefClass obj1(1);
    REPORTER_ASSERT(reporter, obj0.unique());
    REPORTER_ASSERT(reporter, obj1.unique());

    {
        SkAutoSTArray<2, sk_sp<RefClass> > tmp;
        REPORTER_ASSERT(reporter, 0 == tmp.count());

        tmp.reset(0);   // test out reset(0) when already at 0
        tmp.reset(4);   // this should force a new allocation
        REPORTER_ASSERT(reporter, 4 == tmp.count());
        tmp[0].reset(SkRef(&obj0));
        tmp[1].reset(SkRef(&obj1));
        REPORTER_ASSERT(reporter, !obj0.unique());
        REPORTER_ASSERT(reporter, !obj1.unique());

        // test out reset with data in the array (and a new allocation)
        tmp.reset(0);
        REPORTER_ASSERT(reporter, 0 == tmp.count());
        REPORTER_ASSERT(reporter, obj0.unique());
        REPORTER_ASSERT(reporter, obj1.unique());

        tmp.reset(2);   // this should use the preexisting allocation
        REPORTER_ASSERT(reporter, 2 == tmp.count());
        tmp[0].reset(SkRef(&obj0));
        tmp[1].reset(SkRef(&obj1));
    }

    // test out destructor with data in the array (and using existing allocation)
    REPORTER_ASSERT(reporter, obj0.unique());
    REPORTER_ASSERT(reporter, obj1.unique());

    {
        // test out allocating ctor (this should allocate new memory)
        SkAutoSTArray<2, sk_sp<RefClass> > tmp(4);
        REPORTER_ASSERT(reporter, 4 == tmp.count());

        tmp[0].reset(SkRef(&obj0));
        tmp[1].reset(SkRef(&obj1));
        REPORTER_ASSERT(reporter, !obj0.unique());
        REPORTER_ASSERT(reporter, !obj1.unique());

        // Test out resut with data in the array and malloced storage
        tmp.reset(0);
        REPORTER_ASSERT(reporter, obj0.unique());
        REPORTER_ASSERT(reporter, obj1.unique());

        tmp.reset(2);   // this should use the preexisting storage
        tmp[0].reset(SkRef(&obj0));
        tmp[1].reset(SkRef(&obj1));
        REPORTER_ASSERT(reporter, !obj0.unique());
        REPORTER_ASSERT(reporter, !obj1.unique());

        tmp.reset(4);   // this should force a new malloc
        REPORTER_ASSERT(reporter, obj0.unique());
        REPORTER_ASSERT(reporter, obj1.unique());

        tmp[0].reset(SkRef(&obj0));
        tmp[1].reset(SkRef(&obj1));
        REPORTER_ASSERT(reporter, !obj0.unique());
        REPORTER_ASSERT(reporter, !obj1.unique());
    }

    REPORTER_ASSERT(reporter, obj0.unique());
    REPORTER_ASSERT(reporter, obj1.unique());
}

/////////////////////////////////////////////////////////////////////////////

#define kSEARCH_COUNT   91

static void test_search(skiatest::Reporter* reporter) {
    int         i, array[kSEARCH_COUNT];
    SkRandom    rand;

    for (i = 0; i < kSEARCH_COUNT; i++) {
        array[i] = rand.nextS();
    }

    SkTHeapSort<int>(array, kSEARCH_COUNT);
    // make sure we got sorted properly
    for (i = 1; i < kSEARCH_COUNT; i++) {
        REPORTER_ASSERT(reporter, array[i-1] <= array[i]);
    }

    // make sure we can find all of our values
    for (i = 0; i < kSEARCH_COUNT; i++) {
        int index = SkTSearch<int>(array, kSEARCH_COUNT, array[i], sizeof(int));
        REPORTER_ASSERT(reporter, index == i);
    }

    // make sure that random values are either found, or the correct
    // insertion index is returned
    for (i = 0; i < 10000; i++) {
        int value = rand.nextS();
        int index = SkTSearch<int>(array, kSEARCH_COUNT, value, sizeof(int));

        if (index >= 0) {
            REPORTER_ASSERT(reporter,
                            index < kSEARCH_COUNT && array[index] == value);
        } else {
            index = ~index;
            REPORTER_ASSERT(reporter, index <= kSEARCH_COUNT);
            if (index < kSEARCH_COUNT) {
                REPORTER_ASSERT(reporter, value < array[index]);
                if (index > 0) {
                    REPORTER_ASSERT(reporter, value > array[index - 1]);
                }
            } else {
                // we should append the new value
                REPORTER_ASSERT(reporter, value > array[kSEARCH_COUNT - 1]);
            }
        }
    }
}

DEF_TEST(Utils, reporter) {
    test_search(reporter);
    test_autounref(reporter);
    test_autostarray(reporter);
}